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Wayward - University Game Dev Project

Genre: Third-person Action RPG
Game Engine: Unreal Engine 4 + C++/Blueprints
Purpose: Project for Game Engine Architecture module

This was my coursework project for the Games Engine Architecture module. Includes game design document and demo video below. The idea of the game was to be set and a dark fantasy world, where the player and select from 4 characters to battle through the forces of evil. 

- Level Design

- Game Design

- Game Concept

- Spotlight blueprint revel system

- Enemy spawn + event system